Wool you believe this!?
Posted on 2025-08-23
Woolcome!
What's new?
First, let’s take a look at the new episodes.
Night of the Wolves
The wolf pack is back, fiercer than ever. As Hyunran feels a strange power awaken within, secrets are revealed, and the fate of the flock hangs by a thread. Nothing will ever be the same.
Sheep Apetite
Mocha accidentally scatters her pages, and the sheep can’t resist—they start munching everything in sight!
Lost sheep
Mocha misplaces her glasses and gets lost, only to run into trouble when the Bears decide to cause chaos in the restroom.
Website Rework
Together with my good friend, we rebuilt the Octet website from scratch to provide up-to-date information, make it easier to make changes to the content in the future, and introduce a key feature that was missing from the project.
Server list
Finding the perfect server is now a breeze!
The new server browser allows you to locate any Octet-based Yogurting server and check the number of players in real time – so you always know where the community is gathering. Your next adventure is just a click away!
How to add my server to the list?
If you are an Octet server administrator and want to allow the community to find your server, follow these steps:
1. Make sure API is enabled in your server.
To enable the API on your server, edit the octet.cfg configuration file and set the enable-api value to true.
The default API port is 7000. However, you can set it to a different port by changing api-port to any value you choose.
Make sure that the API port is open on your server instance for incoming network traffic.
2. Start your Octet server and leave it running while adding the server to the list.
4. Fill out the form.
- Name
- Server IP (IPv4 only, you cannot enter a domain name)
- API Port
- Email address of the server administrator (you)
5. Check your inbox.
6. We're here!
Now do your best to ensure players have a great time!
A huge shoutout to Mateusz for co-creating this refreshed website with me!
Changelog:
[Episode]
– Added Night of the wolves (ID: 58)
– Added Sheep Apetite (ID: 23)
– Added Lost Sheep (ID: 66)
Make sure to add them to your episode gate(s).
[Quests]
– Added “Help Mocha” (ID: 1009)
– Added “Fluffy wool” (ID: 1010)
– Added “Bad bear” (ID: 1039)
[DBMS]
– Added an option to use an internal database system for experimental purposes.
Doesn’t work under Windows yet.
By setting use-internal-db to true in octet.cfg and starting the server,
the library will be downloaded and player data will be stored in the save folder.
[Monster Speed]
– Additional columns in the MonsterBasis.txt file have been added to adjust the walking, running, and attack speeds of monsters. Monsters now move more consistently with their animations.
[Commands]
– Added info command. Used to display player/field information.
[Misc]
– Weapon enchantments are now taken into account when calculating damage done by players.
– Balance tweaks of monster damage.
– Fixed a bug that caused monsters to attack and kill a dead player.
– Fixed a bug that made monsters stand still after killing a player.
– Improvements related to connecting from a different location.
– Fixed episode players info display.
– Errors in less important DB files will not cause the entire server to crash.
– Fixed monsters not changing their target when attacked by other player.
[API]
– Added additional /playercount GET endpoint to retrieve server player count used mainly by
the Octet server list.
– The API now uses SSL as a method of communication.